Hasslevania Machines

- Power Switch: A master power switch that will illuminate every single darkness area in the whole game. "Ohm" my God!
- Bubble Device: Activating this makes every bubble nozzle launch giant bubbles. Not just for kids!
- The Computer: And activating this makes the laser bricks visible for Rovert to stand on. For a game set in 1952, this is entirely possible!
- Key Machine: A long-forgotten mechanism of Dracula that was put away into storage. It turns keys into gold bags or... Wow!
- Anti-Aircraft Gun: Dracula's got a wacky sense of humor, and for fun he likes to annihilate bats off the port bow. Now you can too!
- Skelescope: The epitome of espionage, the forefront of technology! View objects at great distances with this. Cheaply built.
- The Crapper: Hey, even Dracula's gotta' go sometimes. Be sure to flush when you're done.
- Forklift: For lifting heavy things it's best to use a forklift. There just happens to be an extra one in Shipping & Receiving tonight!
- Skelevator: A rickety elevator attached by a suspect chain. It can even go underwater, if necessary.
- UPC Truck: The fine folks over at Undead Parcels n' Crap have a contract with Dracula to deliver the goods on a timely basis, 24 hours a day.
- Skelecopter: A surprisingly well-built helicopter, it could almost pass as state of the art. The only one who can fly it.. well, he can't.
- Warp Core: Located in Engineering, the Castle's warp core is the source of power for Hasslevania proper. And no, you can't eject it!
- Escape Pod: An emergency escape pod for when the going gets rough. Nobody programmed it with a destination yet.
- LCD Clock: A giant clock in the LCD Tower with 3 digits. If you can find the codebooks and enter the combination to this...
- Nuclear Submarine: Back in the old days, Dracula tried to launch an underwater assault on the world with this. It's still around, somewhere. (Special Edition)
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